This is the code that i will be using; so far i have tested it and it works with just few errors that i am trying to fix at the moment. After consulting with the lecturer he advised i use the key presss counters to call out the animations(swf files ) that i created using both after effects and flash.
CODE
var k = new Object(this);
var listen = true;
var r;
var counter = 0;
var t;
t = setInterval(resetcounter, 10000);
function resetcounter(){
counter = 0;
emc.unloadMovie(this);
}
k.onKeyDown = function(){
//if(listen == true){
if(Key.isDown(65)){ //code for A is 65
trace("Key A");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(66)){
trace("Key B");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(67)){
trace("Key C");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(68)){
trace("Key D");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(69)){
trace("Key E");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(70)){
trace("Key F");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
if(Key.isDown(71)){
trace("Key G");
counter++;
emc.loadMovie(counter+".swf");
//listen = false;
}
//}
}
Key.addListener(k);
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